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Magic Academy 2. Missing Treatise

Magic Academy 2. Missing Treatise

Review from awem.com

2 Nov 2009

Magic Academy 2 Home Page

 
  • Pros: Many hidden object tasks. Challenging mini-games. Good voice-overs. Eccentric characters.
  • Cons: Can’t skip mini-games. No hints in puzzle tasks. Gloomy graphics.
Magic Academy opens its doors again in this thrilling sequel to the popular hidden object game. This time you travel to the ancient castle full of secrets and mysteries where you'll encounter a familiar atmosphere and challenging tasks.

Magic Academy 2 gameIf you've played the original Magic Academy you’ll remember it starred two smart sisters, Annie and Irene, who are promising students in magic. In the first part you played Annie. In Magic Academy 2, you switch to Irene.

Irene arrives at the Tirisfall Fortress with the intention of becoming a Junior Councilor. Unfortunately, she has picked a bad time to enter the society of magicians. Someone has stolen Treatise on Light and Darkness, a book containing ancient knowledge on how to open the Darkness. According to the rumors, a demon has escaped from his jail and to make things worse, some councilors suspect Annie is involved. You start your own investigation to clear your sister’s name and prevent evil forces from plunging the world into the chaos!


The hidden object game comes with the traditional tasks that are typical of the genre. These including searching for listed items, collecting a bunch of the same object, finding items by their silhouette, spotting the differences between two almost identical pictures and more. The ingenious mini-games make up for the run-of-the-mill tasks. Some puzzles will be familiar to those who have played the Magic Academy or Mushroom Age. For example, you’ll untangle crossed threads, unscramble notes, put a poem in the correct order and rotate pipes to connect them. This only lists a handful of the available puzzles.


Some of these puzzles are easy; others require attention and patience. If you don't like a puzzle, then it's too bad because the game doesn't allow you to skip them. Besides that, many of the tasks don't provide hints. Fortunately, you have unlimited time to complete the tasks and levels.


The game adds great voice-acting dialogues, which will please those who don’t like to read dialogue. Another neat addition is the references to real life. For example, Richard, the master of illusions mentions the endless TV series Lost.


The funny and more realistic characters, the intriguing music and the charming sounds all enhance the game and lift it past its predecessor. Unfortunately, the graphics don't especially with its mostly grey backgrounds. Despite the quibbles, Magic Academy 2 makes an interesting sequel should attract  anyone who likes mysteries.

                   
                     
Magic Academy 2 game   Magic Academy 2 game   Magic Academy 2 game

Magic Academy 2 User Comments:

Chica
Score: 2091
Recruit

Quote
otajoy wrote:
great game but stuck on 21-3

Cool otajoy, here is the solution for you:
Of the sacred gloom; I ask this bloom; Let the darkness of night; Save this daughter of light; Do not expose; Her to her foes; Let the searcher’s gaze;Look other ways

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Avatar archy
Score: 370
Stranger

Hi guys,

I just got this Magic Academy 2 game. I'm stuck at 3-3, where I need to 'defeat some training monsters'. I see 3 sparkly spots when I mouse over the lock on the 5-headed dragon, the 'eye' hole at the side of the table, and the 'spell chart', but I cant seem to find anything to trigger them. Please help.

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Chica
Score: 2091
Recruit

Quote
archy wrote:
Hi guys,

I just got this Magic Academy 2 game. I'm stuck at 3-3, where I need to 'defeat some training monsters'. I see 3 sparkly spots when I mouse over the lock on the 5-headed dragon, the 'eye' hole at the side of the table, and the 'spell chart', but I cant seem to find anything to trigger them. Please help.


Archy, you right, this level makes thinking …lol

Well, first of all you need to find the key to release the dragon-helper. It is hidden in the column behind the five-headed dragon. It’ll give you the blue crystal that you need to put on the hole on the front of the table. You’ll see a potion appear. Take it and put on the sparkling right wall.

It’ll release the evil dragon. To beat it take the Magic Energy from the 5–headed dragon’s mouth and direct at the evil one.

Pick up the appeared fan; put it on a post in the upper left of the location. There must appear the second evil dragon. Beat it like the first one.
And that’s all. Good luck! Wink

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Avatar archy
Score: 370
Stranger

Quote
Chica wrote:

Archy, you right, this level makes thinking …lol

Well, first of all you need to find the key to release the dragon-helper. It is hidden in the column behind the five-headed dragon. It’ll give you the blue crystal that you need to put on the hole on the front of the table. You’ll see a potion appear. Take it and put on the sparkling right wall.

It’ll release the evil dragon. To beat it take the Magic Energy from the 5–headed dragon’s mouth and direct at the evil one.

Pick up the appeared fan; put it on a post in the upper left of the location. There must appear the second evil dragon. Beat it like the first one.
And that’s all. Good luck! Wink


Thanks alot! Lol that was what I thought, to find a key, I mean. I have suspected of a secret compartment on that particular pillar, but I can't find the way to open it..and I couldn't seem to move anything Sad

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Avatar Lyn
Score: 327
Stranger

I am stuck on 12-3 with the invisible strings can someone please help

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Avatar dvo3255
Score: 138
Stranger

Quote
Lyn writes:
I am stuck on 12-3 with the invisible strings can someone please help

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Avatar dvo3255
Score: 138
Stranger

Lyn: Help. I'm stuck also on level 12-3 strings. Hope we get an answer soon. I'd like to continue. Thanks.

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