We know you are impatiently waiting for Golden Trails 2: The Lost Legacy
release. Some of you beta tested the game and have already a general idea of what itís going to be like. Have a sneak peek at some artwork and the major decisions about the game.
Creating the atmosphere
Working on the plot
Golden Trails 2: The Lost Legacy events take place at the end of the 18th century, right after the Golden Age of Piracy. Although we choose the pirate theme as a background, we do not position Golden Trails 2 as a pirate game. Instead, we followed the original Golden Trails concept and focused on peoplesí lives and their personal stories.
Nonetheless, pirate theme contributed greatly to creating the game atmosphere and storyline. We used the most attractive details of their everyday life to establish a darker and more mysterious atmosphere, totally different to Golden Ttrails: The New Western Rush.
†††††††Right from the load screen the player feels the atmosphere of the game. Aged texture †††††††gives the feeling of the past and the main menu scenery adds a touch of mystery.
Pirates are associated with sea voyages and hidden treasures, which let us extend the plot and scatter the adventure across the continents. We chose the places most beloved by sea-robbers: the Caribbean area, shores of South America, west and north coasts of Africa.
†††††††Each episode takes the player to a new destination. The Caribbean, North Africa, †††††††Spain, South America.
We wanted the player to be immersed with the atmosphere and the game world. Our artists did their best to create distinctive locations: exotic islands of the Caribbean, an abandoned pirate ship somewhere on the ocean shore, African desert with Bedouin tents, Moroccan market, and even the witchís house.
†††††††Abandoned ship. Uninhabited Island
†††††††Bedouin Tent. Observatory
†††††††Witchesí house. Watch box
The game characters are the brightest prototypes of the epoch. Apart from the main characters, there is a number of personages who help to thicken the story and bring in additional originality to the game atmosphere.
†††††††Grace, a beautiful young lady, has a significant part in the game. Working on her †††††††image, we tried a great number of different variants of garments and accessories until †††††††we found this one.
†††††††Pirate is the speaking image of a true sea robber of those days.
†††††††The main religion of the Caribbean is Voodoo and we couldnít do without a voodoo †††††††witch, a nasty looking old woman.
We received lots of letters with your opinions and suggestions on the forthcoming game. And thatís the best thing that you can do as we take it seriously and care what you think about our games. Golden Trails 2: The Lost Legacy gameplay remains almost the same as in the first installment, but we added a couple of new features based on your feedbacks.
†††††††- More new mini-games
Instead of comics-based mini-games, we decided to introduce new kinds of mini-games at the end of each episode. The main idea is to keep them consistent and relevant to the plot. Additionally, there are items on the locations that contain puzzles. All of them will be diverse and you will hardly find two identical mini-games.
†††††††Golden Trails 2: The Lost Legacy mini-games
†††††††- A twist on the shooting gallery
The shooting gallery was one of the most favorite features. It evoked warm responses among our players and now itís even hard to imagine Golden Trails without it. In order to give a fresh touch to the shooting gallery, we decided to add a new twist Ė now peaceful citizens appear on the screen together with bandits.
†††††††A fresh touch to the shooting gallery Ė peaceful citizens appear together with bandits
In between the episodes, we introduced short cut-scenes which unfold the storyline. We refused the main screen with all the episodes. Now the player is prompted to the next location right after the opening cut-scene. Thus we avoided unnecessary screens and simplified the interface.
†††††††However, we didnít cut off the screen with episodes completely. Itís presented in the †††††††form of a map in the Trophy Room. We also upgraded the cut-scenes: now they are †††††††not just stiff pictures, they are moving.
†††††††- Lucky clovers
We had to replace the sheriffís badge by another item which would fit into the game. Probably, the first thing that comes to mind is a black spot. However, it would bring in much more piracy into the game than we wanted. After all, we stopped on a lucky clover. According to tradition, it brings good luck to its finder, especially if found accidentally. We thought that it would perfectly fit into the concept.
†††††††After we refused to use black spots, we started to work on lucky clovers. At first there †††††††were only green clovers. Later we decided to grade them from bronze to gold.
†††††††- A new trophy room
In Golden Trails: The New Western Rush the trophy room looked like a board with badges on it. We revised the concept and used a new approach in Golden Trails 2: The Lost Legacy. Instead of a plain board we have a room with shelves and racks for trophies.
†††††††Golden Trails 2 Trophy Room
We hope we could satisfy your curiosity for now. However, much more fun staff await you in the game. Meanwhile, you can play the original Golden Trails: The New Western Rush
, or download Golden Trails 2: The Lost Legacy wallpapers
Come back for more screenshots and exclusive concept art.